mojira.dev

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@exhila If your original issue was (and still is) a smaller deadzone, then your issue is different than the one reported here. For me, the deadzone was way too big and required too much stick movement to get any reaction. On update 1.19.50, they fixed the acceleration curve, but they did not fix the deadzone. On update 1.19.63, they fixed the deadzone for me. I don't know why you would be experiencing a smaller deadzone and I haven't heard of that issue before.

If troubleshooting solutions did not fix it, which I'm guessing didn't because you have been here for a while, then I think the issue should be changed to better reflect your problem. Just in case you haven't tried, I recommend making sure it isn't your controller. However, if that doesn't work I think it has something to do with your specific platform/circumstances because it works fine for me. So I recommend investigating that because I don't want them to increase the deadzone again after it just took them 6 months to fix it. 

Also, make sure to differentiate between acceleration curve and deadzone. Acceleration curve is the problem if the minimum speed is way too fast, whilst deadzone is the problem if the movement starts way too early if you move to joystick slowly forwards. A really really small deadzone could give you things like controller drift. I have had controllers with problems with these things, which is why I recommend trying another controller if you haven't already. 

Also, I don't mess with the sensitivity curve settings in the elite controller since it is too restrictive to be actually useful. The start of the curve is not changeable and the deadzone is not changeable. The main benefit I get from it is the tall joystick.

PS I applaud you being able to main murder mystery BTW, that mode gets boring so fast for me. I'm only like level 20 or smth. 

Yes, sorry I meant to say version 1.19.63. As somebody with over 5000 hours of total play time and somebody who cares alot about my aim to the point I bought an elite controller, I am pretty confident that the issue was fixed in this update.

My muscle memory for aiming was particular enough so that when they updated the deadzone, the game was unplayable for me. Even after they fixed the sensitivity curve issue, it was still really really hard to play. It took awhile for me to get somewhat used to it and I never fully got used to it. For example, moving the camera very slightly was a movement that was ingrained in me over thousands of hours and since they increased the deadzone it has always been off. Since this new update, that movement works again just like it used to.

My friend who plays a lot of parkour and has over 10000 hours also noticed a decrease in the deadzone and his parkour skill improved, suggesting the update changed the sensitivity to something he was more familiar with. 

Exhila, you say that the right stick is too sensitive. Are you sure this isn't because it was reverted to how it used to be and you got used to the bigger deadzone? The sensitivity as it is now is much better to me and I would be frustrated if the deadzone was increased because people got used to the large deadzone and complained about it being reverted. I have had no issues with the deadzone being too small after readjusting—which took very little time—since 1.19.63. 

This bug resolved for me on update 1.19.53 (edit: I meant 1.19.63)

Since the main issue now is the huge deadzone, maybe the bug should be reworded to reflect that. Or do you think the increased deadzone size is intentional? I think it's not since my friends who play on controller don't sense any differences. 

How are people able to play the game with this bug in place? Is sensitivity 100 so unpopular as to make this bug unnoticeable to the vast majority of players? Or does this bug only occur with more specific circumstances besides controller and Xbox? Does anybody know of people who are on Xbox and play on controller at 100 sensitivity that do not have this bug? 

I am experiencing this issue as well on the Xbox Series X and LG OLED 48C1 in version 1.19.31. I have tried resetting my Xbox and Minecraft and that did not fix it. Other profiles and controllers did not fix it either. I also seem to be experiencing an increased input delay in conjunction with this issue. Changing TV settings, using a different hdmi cord, and resetting my TV have not solved that issue either in addition to the other troubleshooting attempts I mentioned. These issues are not present when playing other games. I cannot play Minecraft with these issues in place.