Some more screenshots
I dont understand how this is related to 46451
That issue is about the difference between server-side containers and client-side crafting tables.
This one, on the other hand, is about the difference between normal entities and the entities that are intended to act like tile entity containers.
I insist that you should be able to open those special minecarts in spectate mode.
ahhh...... Thats why.... Thank you very much @Conor McS
Can confirm
/difficulty 0 or peaceful or p doesnt despawn hostile mobs
well, thanks to /kill @e[type=!Player] I can deal with it........
This happens with chickens more often than any other mobs..... Probably because of their small size. One of my chicken escapes its pen every 3 minutes and my sheep do this every... Humm I don't know... Maybe 20 game days?
Wait but what about the arrow disappearing bug?
Hey are you sure this is a FEATURE?
'Cause Im not quite sure about if a tree with its roots on leaves is normal?!
Maybe you want to look at it again...... or I would feel sad.......
Hey Im sorry but I already deleted the world...... It was for testing one of my tnt cannons which failed dramatically so yeah...... But I did find similar situations in another world of mine (seed -3136499337269787360; coordinates: -236 67 183), only this time the two blocks that are supposed to be dirt are leaves (of another tree). And I will post the screenshots and forced crash reports in a sec.
Yeah but they should connect right? Why on earth couldn't iron bars connect to glass panes?
NoGravity:1 disables the downward acceleration of the drowned, but it still falls at constant speed.
I suspected that the downward motion was written into its AI, and testing seems to support my hypothesis.
Calling the following command causes the drowned to no longer fall by disabling its AI.
See attachment for testing screenshots.