mojira.dev

Scott Suhmann

Assigned

No issues.

Reported

MC-200835 Pillagers Not Attacking Duplicate MC-170571 I can respawn in Hardcore Java 1.15.2 Invalid

Comments

I recently was able to reproduce this in a warped forest in the nether.

MC-273708 does seem related, but in my case the enderman attacks me.

I was running 1.21.4 on standard survival.

I also found that if I ran away the teleporting around me continued along with the attacks.

It is as if the enderman was like an invisible ninja around me doing constant attacks. If I stopped moving I died. Eventually, the enderman would suffocate and the attacks would stop.

Edit: I realized I should give more info.

I only looked at the enderman and lured into the boat specifically to suffocate it. I didn't need to attack it to be attacked.

Also, I am running Fedora KDE Plasma with X11. Hope this helps.

 

I am having the same issue.

My world started on Java 1.19.4

I am running Fedeora Linux running Open Java 17.0.3 64 bit.

My cpu is an AMD R5 3600.

My video card is NVIDIA Geforce RTX 2070 Super.

I have increased the ram from 2Gb to 4Gb in the launcher. I have also disabled the F3 screen in the create world menu. Other than that, everything is vanilla.

I get the feeling that it is just creating the second portal over the first. Unfortunately, it goes to the same island as the first one.

I should add that I tried killing the dragon with beds the first time. So there is an obsidian block 1 block off the center and 1 block up from the post of the dragons perch.

[Edit]
I have decided to remove the obsidian block by the perch. Gave my self 4 end crystals, summoned the dragon, and used the kill command to kill the dragon, /kill @e[type=minecraft:ender_dragon] and the end gateway appeared.

[Edit 2] I gave myself 4 more crystals and beat the dragon manually, but no obsidian block by the perch. A third gateway now appears.

If you want to close this one and refer to that one, that works for me.

I think that describes it perfectly.

This isn't a screen shot from that moment, but this my debug info in case that help. When I see it happen again, I will get a debug shot for you.

[media]

Ravegers are killing me 2 blocks away (me, block block, raveger) inside a building. I am playing on normal difficulty. Even with full iron armor and a shield I am dead in 2 hits and they instantly counter attack when hit. Finally, I can only escape them if I run straight, any deviation they will catch and kill me. This is too much for normal difficulty. I was also killed 23 time because the thing spawn camped me. I literally could not leave my hut. It doesn't help that I also had to deal with a mach 5 evoker spawning vexes like crazy, but that's a different ticket. I did not have this difficulty before 1.16. A raveger with a guy on top will stop to shoot giving me a chance to run at least. I had to use the other pillagers to kill this raveger.

This is happening again in 1.16.3. I literally cannot catch them except when casting.

I am running an r5-3600 with EVGA Gerofrce RTX 2070 Super.

I have other raid bugs as well. I will search for the corresponding tickets. I think raids are broken.

 

I found the issue. It switched back to survival when I checked more options before clicking create world. I got confused by my own title as I was planning a short game. I think this issue can now be closed. I am going to bed. Good night.