mojira.dev

Scotty B

Assigned

No issues.

Reported

No issues.

Comments

Our server is still having the issue.  Our work around that has help us, is setting server render distance to 16, and we do 4 restarts a day.  Every once in a while the server starts to lag just before the restart, but it is manageable .   If we increase render distance or reduce the number of restarts the server will almost always crash, within the restart window.

We have dropped our server render distance from 32 to16 and it has helped a lot since each client s now asking the server to generate less chunks.   We have client-side-chunk-generation-enabled set to false as well.  

We are also seeing this on our newly created world running on Ubuntu 20.04 with 4GB of ram and bedrock server version 1.19.51.01.   Restarting of the sever fix the problem for a short while.  As members are on the world moving around after about 5 hours block lag is noticed, and at the server has crashed/rebooted almost daily now.  We have implanted 6 hour restart to help minimize the problem.