mojira.dev

Shane Taylor

Assigned

No issues.

Reported

MC-198660 Parity Issue: Block/Tile Entities aren't movable Invalid

Comments

I recently had the same issue. We decided to made a datapack which makes time in minecraft like real life. We made it run on est time. Although, we play till midnight. It's basically impossible to play at night. There's prob around 80 phantoms in unloaded chunks near my base. It's actually insane, when did Mojang start adding randomly spawning creatures with no limit and restrictions. The wandering trader, phantoms, and patrols. It's actual garbage.

The worst part is that we have the same issue at OP, we don't want to have to disable them completely, we just want them to be balanced in the game. I usually only play starting at 8:00 when the sun is already down, there are some chunks I can't go near since I know that I will be attacked by hundreds of phantoms.

This technically is a parity issue from 1.15+ tho..