mojira.dev

SlyChicken888

Assigned

No issues.

Reported

MCPE-188135 Third Person View Doesn't Make Player Transparent Invalid

Comments

Has this been fixed? Playing in v1.21.43 on the nintendo switch, the sounds of stepping on grass and flattening a grass block sound pretty different.

Most mobs despawn if you walk too far away from them and don't give them nametags. However, certain mobs can gain persistence and won't despawn. Villagers and armor stands are supposed to always have persistence.

More info on Minecraft Wiki.]

Can reproduce in 1.21.31. In fact, the issue might be worse now.

I was walking around in a desert village, noticed it was overcast, and thought I heard a husk. The ground and horizon were still pretty bright, so I was confused. I looked around, and sure enough, I saw a husk from far off attacking a villager. I turned to walk down and kill the husk, but then I realized there were two more husks in the distance. Er, three? Did another just spawn? Suddenly, a husk began attacking me, and a zombie did too. I closed the software without saving.

I came to the conclusion that there must have been a thunderstorm. I created a different world using the desert village template, and used a command to create a thunderstorm. I did not use a night vision potion. Monsters started popping up, even though it didn't look that dark. Notice how the horizon looks like a clear sky in the photos, unlike in the original post. I did notice it looked a little darker than the natural thunderstorm.

The Minecraft Wiki states that during thunderstorms, the sunlight level is set to 10, but is considered 5 for spawning purposes. It doesn't make sense that the light level should look so high and yet monsters still spawn as if it is so low. If I wanted to be surprise-attacked by monsters, I would go spelunking. Please fix this. Thank you.

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