mojira.dev

SpookedCow

Assigned

No issues.

Reported

View all
MCPE-230126 Performance Degradation When Chunk Loading Unconfirmed

Comments

Sorry for the late response, i am just using nvidia’s overlay (run in administrator to avoid any issues). I have the latest graphics driver from nvidia and am up to date on direct x drivers (direct x 12).

To clarify i am running on their normal drivers and not the creator one that they offer.

Improved Input Response was enabled shortly before i made the report but after disablling that (alongside vsync) i still noticed heavy frame drops and inconsistent framerates. I specifically noticed this while playing realms / survival worlds.

I would like to grab more data specifically on my realm but i do understand they are down at the moment. I’d be happy to share the performance stats of my system as soon as they go back up.

I would like to share my experience on a creative world where i moved around the world spawnpoint. This is a newly generated world.

With Vsync and Improved Input Response Disabled:

  • Playing with Fancy Graphics: I noticed framerates sometimes shoot up to 450 and dip as low as 48 fps. Its extremely inconsistent and I cant seem to hit an average framerate. Moving around the world causes my cpu usage to drop to as low as 20 percent (for a very quick moment) and then jump up to 70 percent and then back to the middle of about 50 percent again. It does not remain steady. The reason i bring this up is because even in heavy modified worlds the cpu usage would not jump this erratically.

    • [media: Screenshot 2025-10-29 140511.jpg]
  • Playing with Vibrant Visuals: I noticed dips as low as 23 fps in a new generated world where i was moving around while in creative mode. Average fps sits around 50-90 fps. This is despite my gpu usage and cpu usage not exceeding more than 65 percent. When standing still it does not exceed more than 160 fps.

    • [media: Screenshot 2025-10-29 135608.jpg]

I’ve closed other apps and programs to ensure i get a consistent output.