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Squeaks5117

Assigned

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Reported

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Comments

I have also experienced this; here is my full findings

Steps to reproduce:

  1. On a Bedrock Realm, build a storage wall of double chests: 3 columns of doubles, 3 blocks high, in one row (x 28-33, y 73-75, z 26).

  2. Confirm that all chests render correctly and that items can be moved in and out.

  3. Enter a Nether portal and return to the Overworld. The portal is about 32 blocks from the chests.

  4. Look at the storage wall and try to open the chests.

Observed result:

  • Some double chests are missing one half, which is invisible while its outline stays. The targeting box is a single-block size.

  • Chests, both the visible and invisible halves, open but won’t let you remove items.

Expected result: Chests render and work normally after changing dimensions.

Workaround: Leaving the Realm and rejoining restores everything. It breaks again after the next Nether trip, so the contents are intact and this is a client-side sync problem.

Additional notes:

  • Replacing the double chests with barrels removes the problem, which points to the paired-chest block entity.

  • Chests on both sides of a chunk border (x=31/32) are affected, so this isn’t only the known chunk-border case.

  • It looks related to the earlier MCPE-106030 / MCPE-109916 (half-invisible double chests).


    TLDR; this seems like a client side chunk loading issue. None of the contents are missing and it only seems to be happening with double-chests; barrels are unaffected.