Confirmed in 1.10.2
Even a tamed, saddled, named skeleton horse created through admin commands will not accept a lead.
Confirming - still a problem in 1.10.2 .
This sounds like a great candidate for the reason behind the jerky lag issue when travelling (loading new chunks) seemingly introduced in 1.8. Has any progress been made on this?
Confirmed in 1.10.2
Even a tamed, saddled, named skeleton horse created through admin commands will not accept a lead.