mojira.dev

TheColdPot

Assigned

No issues.

Reported

MC-233189 The Owner tag of ender pearl works unexpected Duplicate

Comments

Actually, force updates like killing and unloading is okay, but at this solution, the amount of commands will be increased a lot. For example:

Feature: Change teleportation target of an ender pearl

Origin: Directly change the Owner tag.

Now: 

  1. Summon a new pearl

  2. Modify Owner data to the new pearl

  3. Modify Motion data to the new pearl

  4. Kill the old one

That's why we need it to be fixed.

"The pearl will be falling down even if merge its Motion." - Someone who has the problem too

At section "Neutral Mob Aggravation", you are let the polar bear attack the mooshroom based on snowball.

All mobs that is able to be angry has NBT tag "AngryAt". You can try modify the tag directly, and add the result to your report.

Actually, the "different UUID" I mean is the Owner of ender pearl. It is the mark of the owner. But when I tried to reproduce, it can't be confirm. I will edit the text and remove things about that. So this should be duplicate. Sorry about that 😞

There is another point, which is the UUIDs were different when a same player throw the pearl. in MC-226344, this point is not reported. This issue should be valid. But I am not so sure the issue can be confirmed. The bug was found when I building a Minecraft game world. It may be influenced by some commands in datapack of the world. I reported this bug when I decrease the influence of datapack as more as possibee.

The UUID tag is a fault when I edit the body. I corrected it.

This is work as intended. 👎 

Game needs to parse the score, nbt, etc. in the json components before render. But in team prefix/suffix, or CustomName, the game will not parse those parts.

If your number is small, you can use enumeration for prefix/suffix. See wiki for more information.

Maybe it's because of the hitbox of Iron Golem didn't touch the wall? You know the entities are actually based on hitbox instead visual elements.