mojira.dev

ThePajamaSlime

Assigned

No issues.

Reported

MCPE-36640 Multiplayer Issue Duplicate MCPE-26585 Can't exit sign on fourth line Duplicate MCPE-20503 Survival GUI glitched/broken Cannot Reproduce

Comments

You should check your texture pack again and make sure everything is in the right place. Here's an example pack I made that you can copy off of, I just created it and have ensured it works. You can load it in game to see and then unzip and see the correct file structure -

[media]

You have it saved as .bmp instead of .png

 

I tested and it works fine with the .png extension

Can only reproduce when tile drops are disabled (as intended). Try checking that setting.

Can confirm for iOS.

 

Edit: Realized I actually had disabled tile drops. Re-enabling tile drops allows the beehive to be dropped again, without silk touch. I cannot reproduce this bug on iOS.

Working as intended. Dark oak fences have their own data value branching off from the regular fence. If you want a dark oak fence specifically, you need to run the command '/give @s fence [amount] 5'. This is the same for all wood types as well, not just dark oak. They occupy data values 0-5.

Does the villager have a green coat (nitwit)? Those villagers won't take jobs.

Does it only happen when you have a texture pack on? It could be an issue with the texture pack depending on what it does.

You should be able to change how long you can idle before your screen turns off in settings, then you can wait for the file moving to finish. I haven't seen this screen myself, but for 200 worlds, I would expect it to take some time.

Working as intended. Spruce planks and mossy stone bricks instead use data values subset from other block types. To place spruce planks, you would use '/fill [XYZ] planks 2'. In this command, 2 is the data value being, which is for spruce. This is the case for all other wood types as well. For mossy stone bricks, you instead use 'stonebrick' with data value 1.

It isn't asking you to "remove" your worlds, it's asking to "move" them. It tells you they will be MOVED to a different location on your device. All of your data should be intact. You should be able to just tap on the "start moving files" button and wait for it to finish. If you're afraid of losing your worlds, you can back them up first and then move files. Otherwise, there isn't much to worry about. This is working as intended.

lol nice my first ticket to end up in a changelog epic

i have had experience of the game crashing when exiting a world

are you in peaceful? this behavior is intended for peaceful mode

works as intended - red bossbar isn't in bedrock edition yet, only purple/pink

this is likely more of a problem with the shader pack you have and not the game itself

pretty sure this is intentional, the structure blocks have more functionality in the beta version

this is intentional, they changed in like 1.12.1 i believe

are you sure you're buying an explorer map and not a regular map?

also happening to villagers in my server