mojira.dev

Tomate0613

Assigned

No issues.

Reported

MC-274526 EnderDragonPart Entity ID Desync Duplicate

Comments

There is the vanilla impact of the wrong entity parts having increased damage when hit, which I don't think is mentioned in MC-158205. That should probably be added too. Also, adding info about this being an off-by-one error in the for loop of the recreateFromPacket function in the EnderDragon class is probably helpful for the devs.

This is part of the problem that causes MC-158205, but is still a sperate issue since a distance check in ServerGamePacketListenerImplMixin is also relevant for MC-158205