mojira.dev

Tommy Wallberg

Assigned

MC-276373 Items dropped from the hotbar are sometimes lost when the Survival Inventory tab is not selected Fixed MC-276372 Player drops 2 items from the hotbar at once when the Survival Inventory tab is not selected Fixed MC-276360 Repeating command block data is often lost when moving it around in inventory Fixed MC-276292 Shift-clicking the "Destroy Item" slot in the creative inventory deletes the items server-side but not client-side, causing a desync Fixed MC-276204 Dolphins and axolotls keep trying to swim into the seabed Fixed MC-275345 Inventory bug that causes items to be constantly shuffled Fixed MC-275299 Crafting using Ctrl + Drop key crafts the incorrect amount of items Fixed MC-275239 Item duplication while a screen is opened (Creative Mode) Fixed MC-275228 You can duplicate items in your creative hotbar Fixed MC-274708 Exiting the end portal first time removes player attribute modifiers Fixed MC-273811 Ender pearls don't teleport the player if he hasn't been in the pearl's dimension after relog Fixed MC-273629 Adding effects with an effects_changed advancement causes a packet error (ConcurrentModificationException) if it was triggered by Milk Fixed MC-273464 Incorrect partial tick during screen render Fixed MC-273263 Attributes are retained even if destroyed by "damage_item" Fixed MC-272649 After a chest with the item component "container_loot" is opened, it will appear on the subsequent pick Block Fixed MC-272622 Ender pearls thrown into end gateways occasionally fail to teleport the player or, when they succeed, occasionally cause very heavy memory usage Duplicate MC-272603 Riding an entity into the end fountain skips the credits Fixed MC-272596 Throwing an ender pearl into the end fountain skips the credits Fixed MC-272515 Component-Modified Saddles get their components wiped when dispensed onto a horse, mule, or camel. Fixed MC-272403 Portal linking chunk loading changes Fixed

Reported

No issues.

Comments

Would be possible to upload the world anywhere so we can test it?

The provided pack has an invalid pack.mcmeta - the format of the field `bidirectional` is not a string but rather a bool and should therefore be stripped of any quotation marks.

This never worked, but previously the error would be hidden (and a default value used instead) - now the error instead causes the data to be rejected and reported to your log file.

When dragging the sliders, the new values would be applied instantly, leading to the graphics settings being applied multiple times in rapid succession. This was causing a repetitive flashing behavior that could trigger photosensitive epilepsy for some players. 

 

We have now changed the behavior so that the graphics settings are updated after a 600 millisecond delay when dragging the slider to a new value, which effectively eliminates any repeat flashes while dragging the slider. The single flash is still present when the graphics settings are updated, but players should no longer experience the repeating flashes that was present before this change. 

 

To avoid seeing the graphics settings being updated in real-time, players can activate the Programmer Art data pack under Settings.