It should be noted that this bug is caused by adding "biome_1" to the superflat world generation preset, this is why it does not happen on Classic Flat, Redstone Ready, and The Void, they do not have biome_1 in their preset. It is also worth noting that while the structures do generate, they are not recognized by the "/locate" command.
It should be noted that this bug is caused by adding "biome_1" to the superflat world generation preset, this is why it does not happen on Classic Flat, Redstone Ready, and The Void, they do not have biome_1 in their preset. It is also worth noting that while the structures do generate, they are not recognized by the "/locate" command.