mojira.dev

Trinh Kieu Long

Assigned

No issues.

Reported

MCPE-142942 While holding bow, bobbing is very fast Duplicate MCPE-138172 Structure block data saved in memory can't be remove Invalid MCPE-137515 Skeleton shoot arrows to players shield cause hurting himself Works As Intended MCPE-136627 Glow Item Frame change between day and night Duplicate MCPE-136626 Natural Regeneration different when take drown damage Fixed MCPE-136625 Charging bow, crossbow, and trident underwater different from on land Fixed MC-233013 charging bow underwater different from on land Invalid MC-233011 Natural Regeneration different when take drown damage Invalid MCPE-136672 Glow Item Frame change between day and night Duplicate

Comments

I just update the video, sorry for the low graphic, that's on the latest version 1.18.2

I added a short video showcasing the issue if that works. It also affects 1.17.30

The 3d review is very weird. When putting +64  on x/y/z it can show all 64. But having some minus cordinate on the x/y/z, it will trim the 3d model (example type y +40 -10 and the model only show about y +30 -10)

It turned dark at the time player can sleep. Affects 1.17.20.22

The brightness of the glow item frame is based on the time of the day, weather, and does not affected by any light source. You can test this inside a dark cave and try setting the time to day and night. These mean players can use item frame instead of the clock since it is more accurate to tell when you can sleep

Many sorry, still not used to report issues.

The issue is on the MCPE version, not Java.

I just post wrong 3 issue on the wrong edition and don't know how to delete. Here is other 2 MC-233011

MC-233010