Our Bedrock Realm has an issue where it is seemingly causing it to grind to a halt. It is very nearly 6 years old now.
We are experiencing really bad lag within the realm making some areas almost unplayable.
Now normally issues like this is caused by having too much red stone and entities in close proximity to another, which is nothing new. However, the problem with our world is that it is all over the place, whether you are in a built up area or in an area untouched. Red stone/entities/render distances are only exacerbating the issue rather than causing it.
https://drive.google.com/drive/folders/1-6rIfSw2IG0KkGBYa24E8cywJUbhg4Gx
There are some examples in that folder.
Again, we thought it might be a Realm issue, but if I play the world offline , the problem is there, just not as bad.
It has only been this bad since the Pale Garden update. There were no issues before that. Just your usual slow down in heavy farm areas.
We have gone back to an older save from September when we know it was perfect, but again, the problem is there worldwide but just not as bad as our most recent save…..and I’m sure after a while it will go the same way where areas become unplayable and everywhere is else is a lag fest. Time where everything seems ‘ok’ there is still something ‘off’ about how everything feels.
Not working on my realm either. Had it set to 0% before uploading world to Realm.