mojira.dev

Unknown Player

Assigned

No issues.

Reported

MCPE-63915 [Suggestion] Make enchanting server-sided Invalid MCPE-39616 Beta doesn't work Duplicate MCPE-38154 Lots of lag Duplicate MCPE-37594 Major Lag - new bug Invalid MCPE-37449 Xbox issue (most likely) Invalid MCPE-36950 Scoreboards Duplicate MCPE-36603 Block Lag (Visual Glitches) Cannot Reproduce

Comments

3I noticed, since the aquatic update if you generate chunks, it lags the server extremely, tps drops below half (to around 7), worst scenario is when many players are all generating chunks, the tps sometimes hits 0 and server crashes.

I was wondering where this lag was coming from, guess it IS the water after all ._.

 This issue was a one-time off I think. Most likely to do with the Connection, I haven't experienced it again yet so I'm assuming there's no work needed to be done on this

Alright it has been tested thoroughly in singleplayer world's now by other players and same result. Seems like the issue is in the whole game, when a few enchanted things are in a shulker box it drops TPS and FPS

I think it's caused by shulker boxes, when people have lots of item in shulker boxes in their player inventory, it drops server tps ALOT! But when they put shulker box in chest, tps returns to 20

The game stays on loading screen or to be more specific, infinite loading screen... After trying to rejoin the server

Just realised someone created an issue on this just some time ago, Issue: MCPE-36948 explains much better than I did

I can confirm this, I believe some 'missing' chunks or corrupted chunks are being generated and I think it could be due to the connection but sometimes loading chunks does definitely crash the client. (This has been happening on all versions starting from 1.5.0, the 1.4 aquatic phase one updates were better in performance and didn't crash when loading chunks)