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VelixsCraftMCYT

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MCPE-236346 Fence becomes incorrectly waterlogged and water does not flow when using lead while holding a water bucket Duplicate MCPE-201638 Either walking or doing anything above (water) causes the water to flicker Unconfirmed MCPE-194173 Bugs block custom for addons creators Invalid

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Bug Description

Water becomes stuck as a waterlogged state on a fence and does not flow normally when the player is holding a water bucket while attaching a lead to the fence. After placing water two blocks above the fence, the fluid does not spread and remains static.

Steps to Reproduce

  1. Place a fence on the ground.

  2. Hold a water bucket in hand.

  3. Attach a lead to the fence (tie a mob or create a lead knot) while still holding the water bucket.

  4. Create a 2-block height space above the fence.

  5. Place water above it.

  6. Observe the water behavior.

Actual Result

  • Fence becomes waterlogged.

  • Water does not flow to adjacent blocks.

  • Fluid remains static instead of behaving like normal flowing water.

Expected Result

Water should flow normally and not get stuck as a non-flowing waterlogged state on the fenc

Complete explanation:

In the video I attached, there is a bug where the water flickers while in the water. This happens when I walk, jump, or use a boat. It also occurs on land when I jump or spin in one place. It is important to note that this issue occurs in the Infinite world, not in the Flat world.

Observed Result:

The video I attached shows a water flickering or glitching when in the water, whether walking, jumping, or using a boat. This bug also occurs on land when jumping or spinning. This issue only occurs in the Infinite world, not in the Flat world.

Expected Result:

When spinning or walking on water, there should be no water flickering while being rendered.