mojira.dev

Villager#infinity

Assigned

No issues.

Reported

MCPE-23326 Stone Pressure Plate does not detect items on it Works As Intended MCPE-22876 Minecraft PE mutes its sounds when an iOS timer or clock has triggered Duplicate MCPE-22840 Daylight Sensor don't send redstone signal at night Invalid MCPE-22694 Can't collect some experience orbs even when standing on it. Duplicate MCPE-22216 Evocation Fangs shadow glitch Fixed MCPE-21907 Individual item disappear randomly Duplicate

Comments

@Katie Heart, Entering -1 data value for the air won't work. Example: /execute @e[type=arrow.skeleton] ~ ~ ~ detect ~ ~-1 ~ air -1 fill ~4 ~6 ~4 ~-4 ~ ~-4 air 0 destroy

this command won't work and when I enter this command in the command block and try to execute it, it says "invalid command". Before I update MCPE to 1.1.3 this command still work on my iPad Air 2. Fix it quick my world need commands!

@Nolan, I don't know. I mean what you build or destroy in game now seems permanent but the game still crashes randomly after 4 hours approximately just like MCPE 0.16.0.

Well you are right(according to Wikipedia)

@Sebastian Aigner, it's fine, next time you'd better read carefully.

Finally, in the 1.1.3 update of MCPE it seems Mojang added auto-save... Prevented the world save lost somehow for a bit.

@Sebastian Aigner, The "Clear Cache" option is clearly for Android version of MCPE, and I am talking about MCPE for iOS. There is no such option for Minecraft PE for iOS I have searched anywhere in the settings!

Issue still exists in MCPE 1.1.3 for iOS, perform a fix shall we?

@MCPE Mod PHO, This issue isn't the same as MCPE-17780 issue. Plus when a iOS clock or timer(the default iOS system app) triggers, MCPE's sound stop working. But a trigger from iOS reminder(also a default iOS system app) doesn't affect the sound of MCPE. Version 1.1.2

@Skye, there is no clear cache option in MCPE for iOS. So this issue NEEDS TO FIND A SOLUTION!

This still happens in Minecraft PE 1.1.2 for iOS. And every time I set up a iOS timer(The Default iOS clock app which has a clock picture), and when the timer triggers, MCPE's sound stops working, just like muted. I have to close and open MCPE for iOS every time when I set up a iOS timer! This is getting annoying please fix it before it gets big. Reinstalling MCPE won't help.

Yes, Don't get me wrong: Bizarre issues exists. OK? Especially when MCPE was coded from C++! Please sympathize the bug😭

Ok, I'm no fool. This issue, is what I occurred, I experienced, I suffered, so *I created this issue. Please take a moment to read this. Really, Mojang, you need to recruit more wise people to further enhance the customer services, not those code nerds only understand issues exists in Minecraft Pocket Edition. Disclaimer: This is a bug, not a feedback-related concern
So... Fix this issue as soon as possible before I lost hope to the effectiveness of Mojang bug response.

Well, you can't mark this as invalid. I'm suffering from this issue.

This issue... I have only seen this issue occurred in Minecraft PE, any other games are just fine!

Reinstalling Minecraft PE didn't help, please notice this issue😞

Why no body pay attention to this issue? Don't you set up a timer when you play Minecraft PE? Like I set up a 1 hour iOS timer, 1 hour later, the timer triggers, and MCPE muted!!!😡😡😡😡
The default iOS clock app... Do you know about it?? I am not talking about a third-party app!!😕

@Specialistol, Oh I just figured out that when you tap on the daylight sensor it turns to a Nightlight sensor! That fixed the issue.

@Specialistol, What kind of update do I need?

This issue has existed since MCPE 0.16.0 on iOS. Please fix.

Still happens on MCPE 1.1.1 on iOS. But the good side is, on MCPE 1.1.0 I lost 60% of my progress after the game crashed, and on MCPE 1.1.1 I lost 10% of my progress after the game crashed. Please add auto-save to MCPE to avoid more progress getting lost.