These issues still persist in stable 1.13.1, on both old and new worlds.
Chunk generation and chunk updates in general create rather absurd, and unacceptable lag spikes.
This issue is new since 1.13, as before i had no trouble reaching 170 to 200 FPS on a 2014 built mid range laptop.
Since 1.13, that performance has dropped to 60-75 FPS under the same settings.
Turning off VBO's does not make much of a difference, other than in, obviously, CPU usage.
I understand the engine as a whole went through a lot from 1.12 to 1.13, but the current state of this build is just not okay...
CPU: i7-4700HQ @ 2.4GHz
GPU: GeForce 840M 2GB
RAM: 8GB (4GB*2) DDR3 @ 800MHz
These issues still persist in stable 1.13.1, on both old and new worlds.
Chunk generation and chunk updates in general create rather absurd, and unacceptable lag spikes.
This issue is new since 1.13, as before i had no trouble reaching 170 to 200 FPS on a 2014 built mid range laptop.
Since 1.13, that performance has dropped to 60-75 FPS under the same settings.
Turning off VBO's does not make much of a difference, other than in, obviously, CPU usage.
I understand the engine as a whole went through a lot from 1.12 to 1.13, but the current state of this build is just not okay...
CPU: i7-4700HQ @ 2.4GHz
GPU: GeForce 840M 2GB
RAM: 8GB (4GB*2) DDR3 @ 800MHz