I’ve found that, with a dedicated server, all clients crash and the server stays up. With a LAN world, the host client/server crashes and the would-be other client just says disconnected.
can confirm in 1.21.1
how my skin displays in the launcher:
vs how it displays in NameMC (and ingame):
I’ve found that, with a dedicated server, all clients crash and the server stays up. With a LAN world, the host client/server crashes and the would-be other client just says disconnected.