mojira.dev

Yolotester

Assigned

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Reported

MC-249650 Falling block physics works not quite as intended Duplicate MC-241902 Not possible to enter text values in game rules Duplicate MC-241245 Generated Deepslate overwrites ore veins (mainly Iron ore veins) Fixed

Comments

Can confirm in 1.19

Seriously, on contrary to melting Snow with Magma Blocks l would suggest Snow Layers on top of Magma Blocks converting them to Netherrack, which would compose renewable Netherrack source in Java Edition. Looks like this has happened with Ruined Portals in snowy biomes.

 

Also simpiler fix you can make with datapacks right now is: file - tags\blocks\snow_layer_cannot_survive_on.json - add magma block there - it'll behave in a similar manner as Ice that is full but can't support snow on itself.

l'm likely wrong, but if think of that, with the fact that bees disappear from safe & entirely closed spaces sometimes... Could it be that they teleport to spawn from another places somehow?

Non-renewable plant kinda feels bad lMO (you can think of sponges as well, but they're actually animals, not the plants, so it's kinda ok). How it came that it bloomed in the first place? Also Spore Blossoms cannot be pollinated by beezz AFAIR.

lahle. l believe years ago there was only one block type that allowed mushroom growing (mycelium?). It may get corrected, but doing this may be able to produce additional issues, if the letter "s" gets added not everywhere (and thus bad shroom behavior, which then will be had to fixed). Thus why?

l experienced world freeze when made meadow-only world with structure generation in RC3. Maybe (but l'm not sure) infinite loop happens when some structure tries to generate on top of the water pool.

It must be that grass is related to ocean biome. That was already happening even in 1.17 and before, when mushroom isles were containing rivers or something...

@@unknown, how do you get that source code? And yes l'm voting for this bug.

Well, it still happens in 118-pre2. 😞 l added 2 screenshots of the same world - the Void single biome, seed "1". One with an iron vein has Deepslate removed, while another one has Deepslate not removed, but precious iron vein said goodbye..

Hey, it may be connected to this: MC-241245

Definitely developers should look at that. Try to use X-Ray datapack (one for 1.17 works) & spectator mode to find some of these in random world seed. Also try to use badlands-only world for 21w44a AND 118-pre. l'm sure in the same world seed you could find a location where iron vein present in 21w44a (because no deepslate in badlands), but not 118-pre.

Hey, it may be connected to this: MC-241245

Definitely developers should look at that. Try to use X-Ray datapack (one for 1.17 works) & spectator mode to find some of these in random world seed. Also try to use badlands-only world for 21w44a AND 118-pre. l'm sure in the same world seed you could find a location where iron vein present in 21w44a (because no deepslate in badlands), but not 118-pre.

Can confirm it!