mojira.dev

Zephira

Assigned

No issues.

Reported

MCPE-63387 mcstructure files saved with entities crash game when loaded in world Fixed MCPE-63134 Top of 3D block model is rotated 180 degrees Fixed MCPE-63121 Custom Blocks fail to load if register_to_creative_menu property is set Fixed MCPE-53223 Mobs do not pathfind on Ice (no movement) Incomplete MCPE-53170 Some mob spawners continue to spawn in peaceful mode Duplicate MCPE-52840 [Fixed] Game Crashes during load of world. Invalid MCPE-52273 Game crashes randomly Duplicate MCPE-51763 Add-on Blocks crashing Xbox (only XBox) Invalid MCPE-51193 Data driven Spawn Rules broken Cannot Reproduce MCPE-47978 Mob spawning 1.13.1 changes Duplicate MCPE-47970 Villagers not resupplying since 1.13.1 update Cannot Reproduce MCPE-46126 Data Driven Spawning problem Incomplete MCPE-43892 Bed registration / re-registration bug Duplicate MCPE-43646 Custom Skins revert back to Steve. Duplicate MCPE-42340 Villager trades change after going through a portal. Cannot Reproduce

Comments

This will be my last test and entry. After 10 months, with not the slightest progress, I am giving up on reporting and following these bugs.. good luck.

Beta  1.16.210.53 Using test_house_entities.mcpack attached..

  • Still Crashes game on Windows 10

  • Still works fine on Android

 

Beta  1.16.210.50 Using test_house_entities.mcpack attached..

  • Still Crashes game on Windows 10

  • Still works fine on Android

Wow just realized its been 9 months.

Beta  1.16.200.57 Using test_house_entities.mcpack attached..

  • Still Crashes game on Windows 10

  • Still works fine on Android

Beta  1.16.200.56 Using test_house_entities.mcpack attached..

  • Still Crashes game on Windows 10

  • Still works fine on Android

Beta  1.16.200.55 Using test_house_entities.mcpack attached..

  • Still Crashes game on Windows 10

  • Still works fine on Android

Beta  1.16.200.52 Using test_house_entities.mcpack attached..

  • Still Crashes game on Windows 10

  • Still works fine on Android

This issue is confirmed resolved in 1.16.200.52 Beta

Thank you

Beta  1.16.100.60 Using test_house_entities.mcpack attached..

  • Still Crashes game on Windows 10

  • Still works fine on Android

Beta  1.16.100.59 Using test_house_entities.mcpack attached..

  • Still Crashes game on Windows 10

  • Still works fine on Android

I have updated the attached bugtest addon that demonstrates this problem 

 

Documentation has been updated and Blocks now require the following elements to be removed from the Block description section in order for the blocks to load properly.

"register_to_creative_menu" & "is_experimental"

after this update

  • The blocks still do not appear in the creative menu

  • The blocks can be obtained by /give

  • The blocks appear in workbench recipes as expected

I have updated the Bugtest Addon that is attached to demonstrate this issue and other bugs I have reported.

Beta  1.16.100.53 Using test_house_entities.mcpack attached..

  • Still Crashes game on Windows 10

  • Still works fine on Android

 

Still an issue in 1.16.100.53

Still an issue in 1.16.100.52

Still an issue in 1.16.20.54

 

Still an issue in 1.16.20.53

I have not played the release version for a while as i have been stuck on the Beta for months.

The only problem on the current beta (16.20.50), with Custom blocks, is that they do not show up in the creative menu / recipe options, etc..

Everything else functions properly and you can obtain them by /give commands.

They did change the json schema format a few beta versions ago so that may be why you are experiencing these problems.

I have attached a sample block above (bugtest.mcaddon) have a look at the json as an example.

 

Blocks still do not appear in the creative menu

Just tested the attached mcpack on Beta 1.16.0.67 (Android phone) and it loads properly..  it is still crashing Windows 10 (and I test Windows the most as I have 3 diff windows 10 boxes here)

So, using the same mcpack file I have crashes on windows 10 but successful loads on my android.. 😞