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MCPE-82010

Custom structures get cut off at chunk borders when naturally generating in a world

I have a structure that is roughly 35 x 65 x 35. I can load it via Structure Blocks just fine. However, when installing via an Addon, it randomly gets sliced, resulting in an incomplete structure. It appears that this is occuring at chunk intersections. 

I have also successfully loaded this and other large structures on 1.16 as well as 1.14.6 via json files (tens of thousands of them!) And each one is complete.

I hope this can be fixed since the mcstructure files load WAY faster than the old json method

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Comments 23

This is happening to me too, please fix this!

I have just created new mcstructures in a fresh install of the 1.16.0.67 beta and the issue remains. Large structures are being randomly sliced.

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These images show that, when placed via a structure block, the large structures are placed without any issue. But not via an addon.

This has been happening since 1.15.x betas.

This happens when a structure load overlaps onto chucks that are not yet loaded. Rather than loading those chunks (which should technically not be loaded) it ignores that part of the structure.

All structures larger than 1 chunk have a chance of this happening.

 

 

Still an issue in 1.16.20.53

13 more comments

If the issue still occurs, can you upload a new example pack with the structures? The current pack does not generate any additional structures in world, possibly due to the pack not being updated with the latest game version. 

I am still able to reproduce this with the attached pack. Make sure you have the Custom Biomes experimental toggle enabled.

Hi) Is this still an issue in version 26.32 and later?

This issue is being temporarily resolved as Awaiting Response. Once the requested information has been delivered, the report will be reopened automatically.

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Thank you for your report!

After consideration, the issue is being closed as Won't Fix.

Please note that this is not the same as Working as Intended, as this bug report correctly describes behavior in the game that might not be the intended or desirable behavior, but it will not be fixed right now. Sometimes, this is because the issue reported is minor and/or impossible to change without large architectural changes to the code base.

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migrated

(Unassigned)

498019, 1297984, 1339183, 1408745

Confirmed

Multiple

Windows 10 Pro

add-on, structure

1.20.0.20 Preview, 1.16.230.50 Beta, 1.16.0.67 Beta, 1.16.0.64 Beta, 1.19.51, 1.21.30.22 Preview, 26.40.27 Preview

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