mojira.dev

Scott Freedlun

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Assigned

No issues.

Reported

MCPE-96602 Unable to create new local world. "Out of Memory!" Incomplete MCPE-90320 Sustom biome features mixed up on iOS Incomplete MCPE-82326 Custom Biomes not working on Win10 with 1.16 Cannot Reproduce MCPE-82010 Custom structures get cut off at chunk borders when naturally generating in a world Confirmed MCPE-58088 Second Wave of Raid crashes Realm Invalid

Comments

Confirmed still an issue on iPad on newest OS and after removing/reinstalling 1.21.100.

NOTE: Does not stutter when playing on Realms.

Same problem with intermittent freezing regardless of vanilla or with addons. Unplayable as is.

I am playing on an iPad (iOS15) on a realm where educational edition is enabled.
This is began with 1.17.30.
Caves & Cliffs is not enabled.
World is over 500mb.
We have no diamond, gold, iron nor emerald block crafting available.

Copper does still work however.

I have not seen this issue in 1.16.x at all.

Recently all of he new treasure maps found on our realm are working again. So fix is out there, maybe just needs to propagate to all servers. Of course maps that have already been found during the bug all still point o the same treasure. Nothing can be done about that I'm afraid.

This is still an issue in 1.16.100.55

The release notes stated that "Structures are no longer cut off when loaded using the /structure command" and while that is true, this has unfortunately had no affect on the very same structures when loaded as part of an add-on.

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Please fix.

@cornerhard That’s great news! Any kind of Error logs will be very helpful for us to determine if our add is are the issue or your servers. Looking forward to the updates.👍🏽

I have been having issues with my realm for months. I previously reported that I could not update the realm with new addons. So I bought a second realm for testing. By using this realm I was able to upload new worlds and new addons. But my primary realm still did not accept the addons nor would backup to an earlier state. It is currently entirely useless.

The good news is that I have been emailing Mojang support and according to the last email, they finally they found the issue, "a bug in the back end of the realms servers in general. The team has noted this as a bug and are currently working on it." SO hopefully we will see some movement with these issues soon.

I opened a new Realm account for testing and it allows me to create new worlds but when I apply an add on, only the resource pack is loaded, no behaviors.

Then after restarting the app it shows that several add on packs are applied to the world that are on my other realm and had never been applied to this new one. But even though they are listed, they don’t actually work.

And what is more, if I try to leave the realm settings screen without making changes, it goes to the “waiting to upload’ screen and never moves pass it.

I am on iOS and Win 10. Both have the same issues

I also noticed that it works in Creative, but my survival world on the Realm is still affect as of 1.16.2.

So 1.16.2 is out and still getting error when trying to apply add ons. On win 10 as well as iOS. These add ons are good and have been being used on realm for 6 months. But now we cannot update. PLEASE FIX!!!

One more thing, I cannot even exit the Realm info view without exiting the entire program! :-|

Same issue here. Found several maps, 1000’s of blocks apart and they’re identical. Please fix soon

This is on 1.16.1 on iOS.

I can confirm that this issue is still present in 1.16 on iOS. I received a new message as another poster did saying that the realm exceeded the downloadable limit of 426.7 MB.

I certainly hope that is not the case going forward as my realm is currently 1.5GB!

Fortunately I am still able to download my realm on the Win10 version of 1.16. But please fix this!

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I just downloaded the packs above and the house with entities, does indeed crash MC on win10 1.16.0.67. 😞

It loads just fine when loaded from a structure block, even multiple times.

Bug still here evidently. :-|

I can confirm that in Beta 1.16.0.67 (win10 pro) structures containing entites succesfully load without crashing the game. I loaded via structure_template_feature as well as using structure_block and there is no issues. The structure was created using an .mcstructure file exported via a structure_block in a nother world.

There are still other issues with loading structures via structure_template_feature as shown here: MCPE-82010

But at least this one is fixed. 😉

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These images show that, when placed via a structure block, the large structures are placed without any issue. But not via an addon.

I have just created new mcstructures in a fresh install of the 1.16.0.67 beta and the issue remains. Large structures are being randomly sliced.

[media]

Issue still exists as of 1.14.60 on iOS.

If I save or disk the structure will load in that world, but cannot be found to load into another world!

Sorry for the non-bug. It was just a few syntax changes that I had missed. :-|

Well, I had been using the 1.16 docs, but it seems I didn't convert all the changes. 😞 I'm going thru them again now and will report back.