this is still happening in version 1.20.65 and 1.20.72. Not sure even how a monster can spawn and I literally sealed all corners of the portal and placed torches. is it hard to fix? couldn't be something like this?
void apply_damage_to_player() {
if (game.status === "building_terrain") {
return;
}
...
this is still happening in version 1.20.65 and 1.20.72. Not sure even how a monster can spawn and I literally sealed all corners of the portal and placed torches. is it hard to fix? couldn't be something like this?
void apply_damage_to_player() {
if (game.status === "building_terrain") {
return;
}
...
}