I just started a brand new world to test.
Zero lag, doors, chests etc open like normal. CPU usage at 19.5%
So this affects just my only (old) world.
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Hi Maciej,
No spikes. Just happened with 1.18. I wish i had screenshots before the update as it seems the high CPU usage isn't normal.
Lag in opening chests, crafting table etc. No lag when opening furnace or hoppers. Breaking blocks almost impossible. Game is not playable like this.
With the issue marked as resolved, are there people still looking into it?
Same issue here, win 10 bedrock. uploaded screenshots of task manager utilization
Why is the issue marked as resolved when its not?
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I have quite a large base, with many redstone machines, huge crop and animal farms, many pets and villagers within a few chunks.
To test i turned off all redstone machines, killed all animals, pets and villagers.
The game now seems to be playable. I can open chests, use levers, crafting tables with no problem as well as braking and placing blocks.
I guess i could move all these out of my main base but the question is why did this work before the update?