This issues is not resolved, despite many similar issues claiming to have resolved the corrupted world data issue, #21878 #28787 and #21870 to name a few. Like other posters, i am not trying anything fancy here. No customizations or add-ons of any kind. Straight up "out of the box" config.
At first the game just exits randomly without warning. You loose some inventory and get thrown back to a prior save point. Then various 'pets' start randomly disappearing (de-spawning), like trained horses, lamas, wolves and cats, not to mention entire fenced in regions of pigs, chickens and cows; all gone. Finally you start reverting back to prior auto-save points over and over. Until eventually the world just simply will not launch at all. It gets all the to the "generating..." and then the app just exits back to the main app launch window to the Apple TV (displaying all of the apps). The world that was previously accessible is no longer accessible and cannot be generated. There is also no way to access saved worlds in order to try and recover the corrupted data.
If you ask me, it is all in the sync to cloud kit. The sync is not working properly and the data is getting corrupted. It renders the game basically useless I would agree. No reason to spend time building up a world just to loose it. This is the ONLY platform that I have ever encountered such issues with. I have Minecraft on a Mac/PC, iPhone, iPad and Xbox. Only the version on the Apple TV is this bad. And as far as I can tell, it has its own unique manner in where and how ti salves and syncs user data. And that techniques just is not working. Not at all. Not even a little bit.
This issues is not resolved, despite many similar issues claiming to have resolved the corrupted world data issue, #21878 #28787 and #21870 to name a few. Like other posters, i am not trying anything fancy here. No customizations or add-ons of any kind. Straight up "out of the box" config.
At first the game just exits randomly without warning. You loose some inventory and get thrown back to a prior save point. Then various 'pets' start randomly disappearing (de-spawning), like trained horses, lamas, wolves and cats, not to mention entire fenced in regions of pigs, chickens and cows; all gone. Finally you start reverting back to prior auto-save points over and over. Until eventually the world just simply will not launch at all. It gets all the to the "generating..." and then the app just exits back to the main app launch window to the Apple TV (displaying all of the apps). The world that was previously accessible is no longer accessible and cannot be generated. There is also no way to access saved worlds in order to try and recover the corrupted data.
If you ask me, it is all in the sync to cloud kit. The sync is not working properly and the data is getting corrupted. It renders the game basically useless I would agree. No reason to spend time building up a world just to loose it. This is the ONLY platform that I have ever encountered such issues with. I have Minecraft on a Mac/PC, iPhone, iPad and Xbox. Only the version on the Apple TV is this bad. And as far as I can tell, it has its own unique manner in where and how ti salves and syncs user data. And that techniques just is not working. Not at all. Not even a little bit.