Can confirm, as well as it causing functions to halt execution as if a `return` command was run
I should have clarified, but I am making a custom map, and using a resource pack in tandem. The reason I have come across this issue is I am renaming some effects for the map, and noticed that the potency display is using the wrong string.
Can confirm, as well as it causing functions to halt execution as if a `return` command was run