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MC-216159

Active effect text in the inventory uses incorrect translation string

The translation string used for active effects in the inventory appears to use the "enchantment.level.n" string when it should use "potion.potency.n" instead

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it looks like a mod because  the icon is not from minecraft

I should have clarified, but I am making a custom map, and using a resource pack in tandem. The reason I have come across this issue is I am renaming some effects for the map, and noticed that the potency display is using the wrong string.

Can confirm in 1.19.3 and 23w06a

gibbsly

(Unassigned)

Confirmed

(Unassigned)

1.16.5, 1.18.2, 1.19 Release Candidate 2, 1.19

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