[17:42:00 INFO]: Client> Starting up SoundSystem...
[17:42:00 INFO]: Client> Initializing LWJGL OpenAL
[17:42:00 INFO]: Client> (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[17:42:00 INFO]: Client> AL lib: (EE) DoReset: Unhandled channel config: 4 – 0x00000107
[17:42:00 INFO]: Client> AL lib: (EE) DoReset: Unhandled extensible channels: 4 – 0x00000107
[17:42:00 INFO]: Client> AL lib: (EE) DoReset: Failed to initialize audio client: 0x80070057
[17:42:00 INFO]: Client> Exception in thread "Thread-5" org.lwjgl.openal.OpenALException: Invalid Device
[17:42:00 INFO]: Client> at org.lwjgl.openal.Util.checkALCError(Util.java:55)
[17:42:00 INFO]: Client> at org.lwjgl.openal.ALC10.alcCreateContext(ALC10.java:251)
[17:42:00 INFO]: Client> at org.lwjgl.openal.AL.init(AL.java:168)
[17:42:00 INFO]: Client> at org.lwjgl.openal.AL.create(AL.java:138)
[17:42:00 INFO]: Client> at org.lwjgl.openal.AL.create(AL.java:102)
[17:42:00 INFO]: Client> at org.lwjgl.openal.AL.create(AL.java:201)
[17:42:00 INFO]: Client> at paulscode.sound.libraries.LibraryLWJGLOpenAL.init(LibraryLWJGLOpenAL.java:164)
[17:42:00 INFO]: Client> at paulscode.sound.SoundSystem.CommandNewLibrary(SoundSystem.java:1576)
[17:42:00 INFO]: Client> at paulscode.sound.SoundSystem.CommandQueue(SoundSystem.java:2572)
[17:42:00 INFO]: Client> at paulscode.sound.CommandThread.run(CommandThread.java:121)
I'm having the same issue with any version using the new 1.3.8 launcher. I've tried everything from changing resource packs, updating LWJGL, replacing OpenAl, deleting everything, and using the F3+S to reinitialize the sound engine. Below is my error: