This still happens to me - I have 15-20 portals, and randomly will take damage going though any one of them in either direction. Its not everytime but most of the time.
Whatever current bedrock edition is on XBOX one as of this post.
They are all standard minimum sized portals,
some have one end auto-generated, some I built both ends to exact coordinate locations
I have tried clearing more terrain around the portals - including having some free-floating one block off the ground
It is SIGNIFICANTLY worse since I moved my world from a solo world to a Realm.
damage can vary from 1/2 a heart to almost dead from full health - hasn't killed me yet but probably will one of these days.
Always take the damage while it is in the transition screen (building terrain or whatever) where I can't do anything. The majority of the time its just 1/2 to a full heart of damage. But occasionally if the loading screen stays up longer, it is significantly more.
I've tried entering the portals from various angles, directions, side, middle, but no rhyme or reason as to why sometimes I have no issue, and other times I do.
no noticable difference based on number of people playing in the realm - from just me to 4 people. I'm not the only one that takes damage - everyone does.
The damage I BELIEVE is suffocation - and I get the constant tick-tick-tick of taking damage while the destination terrain is being built - so the longer that takes, the more damage I take (WHEN i take damage - which is not everytime but probably 50% of the time)
Similar problem here:
Had a huge world created in solo play. Doing the Free 30 day trial for Realms so I imported my world.
40-50 hours in and not a single thunderstorm on the Realm copy - weather worked fine in solo. Will likely just cancel the Realm subscription until it works properly.
(xbox one)
Ok additional testing reveals that thunderstorms ARE happening - but they are not happening everywhere. I'm not sure if it is 100% chunk based as it seems to be an issue effecting smaller areas than chunks but will try to explain:
Lets say we have a set of blocks in the following pattern where each letter represents about a four block square:
ABC
DEF
GHI
I can be standing anywhere in region E, and the sky will be gray but no precipitation or thunder/lightening.
Moving to ABCDFGH or I, and there WILL be precipitation (and thunder/lightning if it is a thunderstorm). Then moving back to E it may or may not start precipitation but will never start thunder/lightening (even if the adjacent blocks are thunderstorm)
Entering and leaving blocks denoted by E will frequently toggle the precipitation in block E.
Notes:
*this is in an ICE biome so all precipitation is snow.
*there are additional anomolies is nearby blocks - ie it snows INSIDE my house but only on a 4x4 area of blocks (always the same 4x4 area when its snowing outside). The area is definitely covered by several layers of non-transparent blocks.
As noted above, this occurs is several different biomes where I was waiting for thunderstorms - apparently if I had just moved a few blocks to the side I would have detected them.