mojira.dev

katietheqt

Assigned

No issues.

Reported

MC-277929 The game crashes when attempting to use the void preset Fixed MC-269964 Ominous item spawners are missing an NBT load for spawn_item_after_ticks Fixed MC-269963 Bad Omen is not removed when experimental features are disabled Fixed

Comments

I can confirm in 25w09b. It appears to be a bug in Intel’s GPU drivers. From my testing, slime eyes happened:

  1. 0/20+ times with vertex attrib binding disabled

  2. 10/10 times with vertex attrib binding enabled (incl. 1 crash and a bunch of weirdness - vertices being in random places)

Tested by restarting my game and loading into a void superflat with a bunch of slimes with a mod to change the debug flag that forces vertex attribute binding off. I didnt wait for a crash, but I have only seen the game crash if the slime eyes are weird. OS is windows 11, GPU is intel integrated graphics (UHD 620) on driver version 30.0.101.1218 (December 23rd 2021) which Windows update suggests is the latest.