mojira.dev

magib1

Assigned

No issues.

Reported

MC-106639 Structure blocks don't overwrite existing files when saved Awaiting Response MC-97681 Passengers desynch from base entity if player moves too far away Duplicate MC-87022 Cannot use replace tag with /fill <tile entity> Duplicate MC-86123 stat.mineBlock.minecraft.command_block cannot increase Invalid MC-83894 /replaceitem cannot place non-armor items into Armor Stands' head slot Fixed MC-81834 "shade" tag does not work for item models Works As Intended MC-75337 Fill destroy returns "No blocks filled" when using air Duplicate MC-72849 Block state of falling block doesn't visually update when modified with /data command Confirmed MC-72155 Rotated blocks displaying "error" texture in held and head slots Invalid MC-67918 Rotation tag not working with WitherSkulls Won't Fix MC-50548 /spreadplayers does not distance entities optimally from each other, limiting the number of entities that can be spread in an area Confirmed MC-50546 Spreadplayers not consistently working Duplicate MC-40239 Lighting glitch on flat wall Cannot Reproduce MC-13193 Multiple Droppers - Items moving differently when torch placed vs. toggled Cannot Reproduce MC-11534 Stacked hoppers draw 2 items at once Duplicate

Comments

Why was the status of this changed to "Awaiting Response" after Simplius updated the "Affects Version/s" field to include 1.10 in response to bleuthoot's question?

Still an issue in 15w34c.

Updated the attached resource pack to a 1.9-compatible pack. To put the item model on the head of an armor stand use:

/replaceitem entity @e[type=ArmorStand,c=1] slot.armor.head golden_hoe 1

Added an image to highlight why "shade": false not working for item models is a problem.
Left ArmorStand rotation: Head:[0f,0f,0f]
Right ArmorStand rotation: Head:[30f,0f,0f]

Still affects Armor Stands in 15w32a, though not any other mobs or players.

Still an issue in 15w31c.

Still present in 15w31c.

"/replaceitem takes into accout if it is able to be placed in that slot"

It seems odd to me that all blocks are considered "permitted" items, but not all items, particularly now that items can be properly rendered. I'm not buying it's intended (perhaps out of wishful thinking). Massively cuts the utility of allowing item rendering in the head slot if a new entity has to be summoned every time you want to change the item, or if you have to use entitydata.

EDIT: Glad to see it'll be fixed 😃

Never worked in 1.8.x for items. Replaceitem was broken in 15w31a, so no way to know (ignore my claim above that it did work in 31a, clearly wasn't thinking). Tested summoning with the item and that does work in this snapshot, though it makes no sense to me that summoning with the item works, but replaceitem doesn't.

As requested, added a resource pack implementing the example item model code for the white wool block. Note that this was zipped on a mac, so there may be some extra (unnecessary) files in the zip.

Confirmed for 1.8.3.

Confirmed for 1.8.2.

Confirmed for 1.8.2-pre7.

Confirmed for 1.8.2-pre6.

Confirmed in 1.8.2-pre3.

Confirmed in 1.8.2-pre1.

Still present in 1.8.1-pre5

I believe the issue is with OnGround:2b. OnGround is binary and can only be 0 or 1.