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mineRaptor

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No issues.

Reported

No issues.

Comments

So I rerecreated the video with normal Minecraft 1.8.1 no Mods, just normal Mineccraft. And there you go it the arrows still bounce off the Zombies. I also tested Skeletons and Pigmen, same result, about 50% of the arrows bounce back.
The rest of the build is the same as last time, the Zombies get teleported every gametick by 0.3.

I produced this "resolved" bug and attached a video of the bug, I was running the 1.8.1 release. If a mob, in my case a zombie, gets moved in one direction and you shoot arrows at him from a 90° angle the arrow will bounce quite frequently off him, with different angles it happens less often. I teleport the zombies by 0.3 every gametick with:/tp @e[type=Zombie] ~ ~ ~0.3. The zombies get spawned in with NoAI: /summon Zombie ~ 40 ~ {NoAI:1,PersistanceRequired:1,Silent:1,Attributes:[{Name:generic.maxHealth,Base:1}]}.

So this Bug is still around and it is quite annoying when you try building a shooting range with moving Zombies.