Status report: the realm option of opening the realm only created a duplicate realm.
How to replicate the bug:
1: renew a subscription for a realm
Apologies, I didn't realize I missed that.
How to replicate bug:
1: type /execute as @e[r=20,rm=1] at @s rotated as (player entity) run -
2: type a regular command using the prior execute command.
3: play the command.
4: watch the chat log for all entities that are affected.
Note: make sure you have sendcommandfeedback gamerule set to true
I don't really know how to reproduce it, it seems to randomly happen after sleeping. Logging in & out turns it back to normal. The rain visual is expected to stop, but instead continues, also allowing Riptide.
OMG thanks you are the best! You gave me my fav. game back!
I can also confirm this bug occurring in 19w08b, as well as 19w08a. Reloading entities seems random, and I have yet to find a consistent way to temporarily reload all missing entities. I've tried allocating more RAM to the server and client, with varying results. Changing the RAM usage of the server, then removing the main world file, generating a new world file, then replacing the old one and loading the server up again seemed to fix it for me, only if for half an hour. or however long I remained within the loaded chunks, but this could also just be coincidence. Armor stands and boats disappear and reappear, as you'd expect from entities, but even furnaces, blast furnaces, and brewing stands can stop functioning altogether. Breaking and replacing them within the chunk does not work. Named entities like pets are not immune and have the potential to disappear.
Now I've got more issues