@Galaxy_2Alex @Kumasasa Apologies.
When I made my first post in relation to 1.8.1 PR2 / optifine fix, I was making it for players who had this problem who wanted to fix it before the actual bug was fixed itself. When it first got deleted, I thought that some sort of error occurred causing the post to be deleted (Mainly since there was no warning or alert from a moderator at that time, so I didn't think of a moderator removing it), so I reposted.
I also posted it on both MC-45458 & MC-71078 since both bugs had primary relation to the error (45458 in the broader aspect, and 71078 as the specific reason), in case one player viewed one bug and not the other. I didn't mean for this to be a sort of spam, I was only doing this to try to help other players in case they wanted an immediate fix for the bug that is currently available.
Also, @Kumasasa, in relation to the statement of 'essential to this bug', my repost did add an explanation to why the 71078 bug was happening (via what sp614x said), but I would gather you were already annoyed that I reposted in the first place.
Also, if this isn't the location of where to talk, could you redirect me to the PMs of Jira? Thanks.
Just tested if 1.8.1 PR-1 fixes this bug. It doesn't.
Still needs a fix.
Just tested if 1.8.1 PR-1 fixes this bug. It doesn't.
Still needs a fix.
Just to note: I am a bit new to the JIRA system, so I'm not totally sure if you are 'able' to per say bump a bug.
I do want to recommend to have a quick 1.8.1 patch for any gameplay-significant bugs (like FPS drops, major crashes, etc.), since the time to develop 1.9 is coming a bit closer.
DetachableMonkey, is there a way for players to fix this problem who don't have access to Java 8 (More specifically, players with Windows XP who aren't able to update their OS).
Noticed that the fps drop happens if you don't move, but you turn in a 360 degree motion. Also, possibly just V-Sync, but while the fps drop happens, labeled fps shows around 30, even though the fps is choppy.
it's just optifine. with or without it it still happens.
http://paste.ubuntu.com/1564583/
again, im using multimc, so it's not from the normal minecraft launcher. also, in 1.4.7 it makes alot of big lag spikes with this error, but in 1.1 official (this log) it keeps coming.
sorry, but the file was not correct. that was the long time 1.7.3 hs er pid, the 2100 and 3012 files are the correct ones, one has optifine the other hasnt.
yes, and that doesnt work either
and it's not graphics issues. it's just that the client closes automadicly after playing it for 10-60 seconds. again, i think it's because i have a bad video card, so if you can ask mojang to include more graphic card compatibilities, then ill be happy. if that doesnt work, then it's something else.
the LWJGL update
it didnt work. i think it's because i dont have a good video card. can you make minecraft more compatible with more video cards?
I can confirm that it still happens in 1.8.3.
Specs:
Processor Intel(R) Pentium(R) D CPU 2.80GHz
Manufacturer Intel
Speed 2.8 GHz
Number of Cores 2
CPU ID BFEBFBFF00000F44
Family 0F
Model 04
Stepping 4
Revision 06
Video Card NVIDIA GeForce GT 630
Manufacturer NVIDIA
Chipset GeForce GT 630
Dedicated Memory 2.1 GB
Total Memory 2.0 GB
Pixel Shader Version 5.0
Vertex Shader Version 5.0
Hardware T & L Yes
Vendor ID 10DE
Device ID 0F00
Plug and Play ID VEN_10DE&DEV_0F00&SUBSYS_0F00196E&REV_A1
Driver Version 6.14.13.2101
Memory 3.1 GB
Operating System Microsoft Windows XP Professional Service Pack 3 (build 2600)
Service Pack 3
Size 32 Bit
Edition
Version 5.1.2600
Locale 0409
BIOS Phoenix ROM BIOS PLUS Version 1.10 A00
Version A00
Manufacturer Dell Inc.
Date 09/01/05
Display Maximum Resolution 1152 x 864
Drive 1
Size 1.8 TB
Free 1.7 TB
Drive 2
Size 228.1 GB
Free 52.8 GB
Software
Java 7.0.710
Flash 16.0.0.305
DirectX 9.0c
.NET 3.5.30729.01
QuickTime 7.75.80.95
Adobe PDF Reader 11.0.8.4
Chat log (Ignore some chat messages, tested on hypixel):
[18:41:29] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level.terrain_setup.culling' took aprox 102.360549 ms
[18:41:29] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level.terrain_setup' took aprox 103.21959 ms
[18:41:29] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level' took aprox 122.751483 ms
[18:41:29] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer' took aprox 126.790567 ms
[18:41:29] [Client thread/WARN]: Something's taking too long! 'root' took aprox 143.544655 ms
[18:41:29] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level.terrain_setup.culling' took aprox 140.385453 ms
[18:41:29] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level.terrain_setup' took aprox 140.839472 ms
[18:41:29] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level' took aprox 163.393551 ms
[18:41:29] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer' took aprox 167.784042 ms
[18:41:29] [Client thread/WARN]: Something's taking too long! 'root' took aprox 179.575055 ms
[18:41:29] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level.terrain_setup.culling' took aprox 100.28038 ms
[18:41:29] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level.terrain_setup' took aprox 100.726976 ms
[18:41:29] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level' took aprox 120.427127 ms
[18:41:29] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer' took aprox 126.587627 ms
[18:41:29] [Client thread/WARN]: Something's taking too long! 'root' took aprox 148.629544 ms
[18:41:29] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level.terrain_setup.culling' took aprox 128.020609 ms
[18:41:29] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level.terrain_setup' took aprox 128.712763 ms
[18:41:29] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level' took aprox 148.664144 ms
[18:41:29] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer' took aprox 153.255406 ms
[18:41:29] [Client thread/WARN]: Something's taking too long! 'root' took aprox 173.788455 ms
[18:41:30] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level.terrain_setup.culling' took aprox 123.297023 ms
[18:41:30] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level.terrain_setup' took aprox 123.793002 ms
[18:41:30] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level' took aprox 144.406926 ms
[18:41:30] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer' took aprox 154.433177 ms
[18:41:30] [Client thread/WARN]: Something's taking too long! 'root' took aprox 184.300041 ms
[18:41:30] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level.terrain_setup.culling' took aprox 141.188189 ms
[18:41:30] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level.terrain_setup' took aprox 141.629857 ms
[18:41:30] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level' took aprox 162.028069 ms
[18:41:30] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer' took aprox 166.252363 ms
[18:41:30] [Client thread/WARN]: Something's taking too long! 'root' took aprox 180.186702 ms
[18:41:30] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level.terrain_setup.culling' took aprox 101.175139 ms
[18:41:30] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level.terrain_setup' took aprox 101.997592 ms
[18:41:30] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level' took aprox 123.618613 ms
[18:41:30] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer' took aprox 128.581032 ms
[18:41:30] [Client thread/WARN]: Something's taking too long! 'root' took aprox 138.630453 ms
[18:41:30] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level.terrain_setup.culling' took aprox 102.088253 ms
[18:41:30] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level.terrain_setup' took aprox 102.941181 ms
[18:41:30] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level' took aprox 123.804956 ms
[18:41:30] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer' took aprox 128.214972 ms
[18:41:30] [Client thread/WARN]: Something's taking too long! 'root' took aprox 137.298094 ms
[18:41:30] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level.terrain_setup.culling' took aprox 137.978771 ms
[18:41:30] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level.terrain_setup' took aprox 138.411537 ms
[18:41:30] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level' took aprox 158.849804 ms
[18:41:30] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer' took aprox 164.568995 ms
[18:41:30] [Client thread/WARN]: Something's taking too long! 'root' took aprox 195.552478 ms
[18:41:30] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level.terrain_setup.culling' took aprox 117.68057 ms
[18:41:30] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level.terrain_setup' took aprox 118.124767 ms
[18:41:30] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level' took aprox 139.642835 ms
[18:41:30] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer' took aprox 145.107964 ms
[18:41:30] [Client thread/WARN]: Something's taking too long! 'root' took aprox 159.985345 ms
[18:41:31] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level' took aprox 116.733057 ms
[18:41:31] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer' took aprox 120.601841 ms
[18:41:31] [Client thread/WARN]: Something's taking too long! 'root' took aprox 139.168166 ms
[18:41:31] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level.terrain_setup.culling' took aprox 122.556499 ms
[18:41:31] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level.terrain_setup' took aprox 122.983671 ms
[18:41:31] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level' took aprox 139.403552 ms
[18:41:31] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer' took aprox 143.940086 ms
[18:41:31] [Client thread/WARN]: Something's taking too long! 'root' took aprox 156.22338 ms
[18:41:31] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level.terrain_setup.culling' took aprox 126.872564 ms
[18:41:31] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level.terrain_setup' took aprox 127.302541 ms
[18:41:31] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level' took aprox 143.648039 ms
[18:41:31] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer' took aprox 147.816696 ms
[18:41:31] [Client thread/WARN]: Something's taking too long! 'root' took aprox 160.254636 ms
[18:41:31] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level.terrain_setup.culling' took aprox 127.35519 ms
[18:41:31] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level.terrain_setup' took aprox 127.781783 ms
[18:41:31] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level' took aprox 145.38225 ms
[18:41:31] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer' took aprox 155.901961 ms
[18:41:31] [Client thread/WARN]: Something's taking too long! 'root' took aprox 168.168316 ms
[18:41:32] [Client thread/WARN]: Something's taking too long! 'root' took aprox 101.417317 ms
[18:41:32] [Client thread/WARN]: Something's taking too long! 'root' took aprox 105.501225 ms
[18:41:32] [Client thread/WARN]: Something's taking too long! 'root' took aprox 104.81886 ms
[18:41:32] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level.terrain_setup.culling' took aprox 101.21018 ms
[18:41:32] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level.terrain_setup' took aprox 101.747233 ms
[18:41:32] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level' took aprox 122.35059 ms
[18:41:32] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer' took aprox 126.401747 ms
[18:41:32] [Client thread/WARN]: Something's taking too long! 'root' took aprox 156.577776 ms
[18:41:32] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level.terrain_setup.culling' took aprox 103.059487 ms
[18:41:32] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level.terrain_setup' took aprox 103.485689 ms
[18:41:32] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level' took aprox 118.738495 ms
[18:41:32] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer' took aprox 123.119147 ms
[18:41:32] [Client thread/WARN]: Something's taking too long! 'root' took aprox 133.405759 ms
[18:41:32] [Client thread/WARN]: Something's taking too long! 'root' took aprox 107.496093 ms
Now this only triggered when either A. moving near water or B. loading new chunks or unloading old chunks. And I also moved my mouse in a circular motion while doing this, and that also dramatically decreased the FPS down to ~9.
And yes it happens every second while moving.