Not working with mobs is still an issue in 1.8-pre1. This report or MC-57516 should be reopened!
Not working with mobs is still an issue in 1.8-pre1. This report or MC-66125 should be reopened!
Thanks qmagnet, I guess this works as intended.
Similar to trying this thing on a chicken:
/entitydata @e[type=Chicken] {IsChickenJockey:1}
But I think it Works as Intended - you can't summon new entity by changing data tags of another entity. You are just trying to attach existing entity to something what doesn't exist...
The same happens with baby Zombie Pigmens and trying to do:
/entitydata @e[type=PigZombie] {IsBaby:0}
WolfieMario - yea, I hope this will work with mobs AGAIN soon :<
But why these rules are NOW different?! Before the bug, rules were the same for all entities and that was useful.
But MC-57516 says the bug is fixed. And you can't say that bug which I'm describing is fixed. Not-fixed bug shouldn't be a dupe of fixed bug :/
From the wiki:
"DisabledSlots: Bit field determining which parts of the Armor Stand can be picked up. 1 for the item hold in the hand, 2 for the boots, 4 for the legs, 8 for the chest and 16 for the helmet. For example, when set to 6, you can't pick up items from boots and legs slots. When set to 31, none of the items can be picked up."
Works As Intended
This should be reopened or Searge should tell us why mobs now
That was a working feature in 1.7!!!