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MC-57516

CustomNameVisible not Working

[~searge] wrote:

The CustomNameVisible tag does not work on animals and mobs, because they have different rules about showing the name. For the other entities it should work.


Neither {CanPickUpLoot:1} nor {CustomNameVisible:1} Working.

Linked issues

MC-58197 {CustomNameVisible} tag doesn't work Resolved MC-58341 Floating items' custom name is no longer visible Resolved MC-58349 Summoning an entity and giving a custom name is not working (custom name being visible), for example summoning a wither skull or item. Resolved MC-58388 canpickuploot will not work Resolved MC-58522 CustomNameVisible tag not working for all entitys Resolved

Attachments

Comments 33

I confirm, the command I used:
"summon Zombie ~ ~1 ~
{CustomName:Srd,CustomNameVisible:1}
"
Also tested:
"summon Zombie ~ ~-2 ~
{CustomName:Srd,CustomNameVisible:1b}
"
"summon Zombie ~ ~-2 ~
{CustomName:"Srd",CustomNameVisible:1}
"
"summon Zombie ~ ~-2 ~
{CustomName:Srd,CustomNameVisible:true}
"
"summon Zombie ~ ~-2 ~
{CustomName:Srd,CustomNameVisible:"true"}
"
Srd only shows when you look directly at the mob

It also doesn't work with items, but it does work for wither skulls, which is strange.

Mojang should notice this,.. ! :')

So what exactly is the bug, then? Clearly CustomNameVisible is working if it shows when you look directly at the mob. Looking at the code, that's how it's worked since at least August of last year.

23 more comments

I agree. This should be treated as a bug, this tag has lost its original use, and instead gained... nothing.

This should be reopened or Searge should tell us why mobs now

have different rules about showing the name

That was a working feature in 1.7!!!

did you even read what is said by searge? this is intended behaviour now

Manilock Locker

michael

Community Consensus

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