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skilletremixed14

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I found a possible workaround for this issue.

After creating a Behavior Pack and editing the spawn rules for the affected mobs—specifically changing "adjust_for_weather": true to "adjust_for_weather": false in the parameters for Zombies, Zombie Camels, and Husks—the incorrect spawning at higher light levels stopped.

Upon switching from "adjust_for_weather": true to "adjust_for_weather": false, the incorrect spawning ceased.

I am still conducting tests to determine if "adjust_for_weather" is truly the cause of the issue, but so far, the problem has simply disappeared.

Still Happening in 26.50 I haven't played Minecraft for a year because of this bug that mysteriously kills my villagers with rare trades. Honestly, I don't think Mojang will ever fix it. I'm giving up hope today.