This issue is back in 1.7.4. I play on "4 chunk" render distance since that is the max my computer can handle, and I see about 1-3 mobs in the whole night time. I play on hard difficulty, and I light up all of my caves. That should increase the hostile mob spawns on the surface at night significantly, not decrease it.
Sorry, I searched for a bit but couldn't find another one like this. But I see that there were many of these posted already.
I apologize for the duplicate.
Still in 1.7.3/1.7.4
Just tested it on 1.8.3. I think it's fixed...