Confirmed with 2 x identical Android 14 tablets Minecraft 1.21.2.
STR:
Connect devices to same network (Wifi with Internet)
LAN game discovery works correctly (count in "Friends" tab on device B changes to 1 when world is loaded on device A)
Disconnect internet cable from router (Wifi environment stays the same, but no internet is available)
LAN game discovery does not work (Count in "Friends" tab remains at 0)
Reconnect internet cable to router, discovery works correctly again
Tested with & without reconnecting to WiFi and restarting MC each time.
If internet is disconnected during game, game remains stable, so this looks to be a problem in the discovery / LAN publishing process.
Android is quick to recognise that there is no internet so not reliably possible to identify whether bug is related to Android internet status reporting (whether it thinks it has internet or not), or actually to lack of internet (whether internet is actually needed for local game discovery).
Confirmed with 2 x identical Android 14 tablets Minecraft 1.21.2.
STR:
Connect devices to same network (Wifi with Internet)
LAN game discovery works correctly (count in "Friends" tab on device B changes to 1 when world is loaded on device A)
Disconnect internet cable from router (Wifi environment stays the same, but no internet is available)
LAN game discovery does not work (Count in "Friends" tab remains at 0)
Reconnect internet cable to router, discovery works correctly again
Tested with & without reconnecting to WiFi and restarting MC each time.
If internet is disconnected during game, game remains stable, so this looks to be a problem in the discovery / LAN publishing process.
Android is quick to recognise that there is no internet so not reliably possible to identify whether bug is related to Android internet status reporting (whether it thinks it has internet or not), or actually to lack of internet (whether internet is actually needed for local game discovery).