mojira.dev

tomas parkes

Assigned

No issues.

Reported

MC-185515 if a structure isn't defined in the custom json, the world generates structures at an extreme rate Duplicate MC-184793 Overworld generation for Nether Biome spawns with natural water Works As Intended

Comments

If i change the "settings" value to be a bunch of custom stuff instead of just "minecraft:overworld", then i change default_block, and default_fluid to netherrack and lava, it seems normal then, but it is nowhere near as simple for less experienced users. 

In my testing since the initial bugpost, MC will spit out errors if the entire "noise" variable is ignored, or even just straight up crash. 

I would find it a lot simpler if the default block and fluid were inferred from the "type": "minecraft:the_nether" parameter. 

{
"generate_features": true,
"bonus_chest": false,
"seed": -1464245863,
"dimensions": {
"minecraft:overworld_nether": {
"generator": {
"type": "minecraft:noise",
"seed": 0,
"biome_source": {
"type": "minecraft:multi_noise",
"seed": 0,
"preset": "minecraft:nether"
},
"settings": "minecraft:overworld"
},
"type": "minecraft:the_nether"
}
}
}

standing on the clouds (creative mode android)

I found this this morning, If you fly up above the clouds, you can leave the world area, then if you stop flying you can stand on the cloud layer, but ONLY outside the world area. (I'm running the 0.60 on Android, so it would appear to be on both platforms)