Still an issue in 26.44
Steps to Reproduce:
Place two or more doors within an area and save it using a vanilla structure block.
Configure another structure block to load the saved structure using the "Place by Layer" animation mode.
Load the structure and wait for the animation to complete.
Observed Results:
When the structure contains more than one door, some doors break or disappear during the animated placement. A structure containing only one door places correctly.
Expected Results:
All doors should remain intact after the animated structure placement finishes, regardless of how many doors the structure contains.
Notes:
This also occurs when using StructureAnimationMode.Layers through the Script API.
Non-animated structure placement works correctly.
The doors do not need to be adjacent. The issue occurs whenever more than one door is present in the structure.
Still an issue in 26.44 - The same issue as MCPE-118632