Loading a structure that has doors using /structure causes the doors to break.
Steps to Reproduce:
Save any structure with a door.
Load that structure using /structure and make sure to use an animation (block_by_block or layer_by_layer).
Set the animation to last for a few seconds (ex:5 seconds).
Observed Results:
You will notice that the door appears briefly then breaks (easily noticeable with layer_by_layer option) due to the first half of the door appearing first and missing the second half, which causes it to break.
Expected Results:
The door should not break.
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