Reproducible on OSX 10.12.5 on 2.0.987.
Why are you expecting a Chinese translation to make sense in English?
Are you rooted? If so, which ROM/kernel are you using?
Which version of Android are you on?
William, follow the steps in this link: http://www.minecraftforum.net/topic/1875423-please-read-common-16-issues-and-ways-of-fixing/
Read point 2.
For Mac 10.6 users, they must update to 10.6.8 then install Java Update 16.
Uh, I just figured out that there is a launcher-only bug tracker, can a mod move it over?
This error can be reproduced by using an HD texture pack with a resolution of 256x256 or higher. Texture packs of resolution 64x64 and 128x128 may potentially produce the same results, but it will happen at a much slower pace.
A client-side singleplayer version error:
java.lang.OutOfMemoryError: Direct buffer memory
at java.nio.Bits.reserveMemory(Bits.java:632)
at java.nio.DirectByteBuffer.<init>(DirectByteBuffer.java:97)
at java.nio.ByteBuffer.allocateDirect(ByteBuffer.java:288)
at bii.a(SourceFile:395)
at bii.<init>(SourceFile:135)
at bii.<init>(SourceFile:107)
at bik.a(SourceFile:127)
at bik.c(SourceFile:100)
at bil.b(SourceFile:80)
at bfy.d(SourceFile:350)
at bfy.c(SourceFile:301)
at bjr.a(SourceFile:146)
at axn.a(SourceFile:175)
at bjq.a(SourceFile:109)
at bfk.b(SourceFile:768)
at net.minecraft.client.Minecraft.K(SourceFile:595)
at net.minecraft.client.Minecraft.run(SourceFile:524)
at java.lang.Thread.run(Thread.java:662)
(Memory at that points hits around 220,000K, approximately 6GB of RAM was being used at that moment)
Because it is on the splash screen (which is global as far as I know), this does not belong to the language translation change.
Before reporting that you have the same issue, please ensure you don't have any software installed on the Known Incompatible Software list.