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user-a7bcf

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Reported

WEB-6790 Delete my account Done MCPE-165220 Centre vertical pixel column of HUD missing, causing incorrectly displayed graphics Incomplete MCPE-159043 Nintendo Switch incorrect output resolution in docked mode Duplicate

Comments

[media]

It appears caves also cause grass generation as seen in this screenshot.

Screenshot was taken in:

Seed -   7313226091222171983

Coordinates -   -1119, 87, -1460

Meadows generate 3 noise fields of flower types, where the type is randomised. Included in the types is tall grass, but it is not guaranteed to generate.

Sometimes meadows will generate with a consistent spread of tall grass, and if one of the noise fields were always forced to this configuration then it would lead to more visually pleasing meadows and closer parity to Java.

[media]