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@unknown
@unknown made changes - 11/Apr/21 12:31 AM
Affects Version/s | Future Version - 1.17+ [ 19919 ] |
|
Affects Version/s |
| 21w14a [ 19912 ] |
This probably happens because the server runs slower than the client, indicated by the ms ticks value on the debug screen being more than 50.
put the name between quotes
AgeLocked is a Spigot feature.
When teleporting to ~ ~-1 ~, the client doesn't receive absolute coordinates, but just the information to teleport 1 block lower.
When the player moves, the server clamps the y position between +-2*10^7, but the client doesn't know that.
When the player moves, the server clamps the y position between +-2*10^7, but the client doesn't know that.
players are added when joining or when their value changes
You accidentally reported this bug for the Java Edition.
Here is the Bedrock Page.
To switch dimensions, non-player entities are entirely recreated, but `@s` still targets the previous entity. (`@e` and the uuid select the new entity)
Couldn't reproduce. Note that the spawn protection is disabled if noone is OP.
In the setPlacedBy method of net.minecraft.world.level.block.JukeboxBlock (mojang mappings),
an empty compound tag is created on the item stack that is used to place the jukebox.
It happens because the success of each command in the function is stored.
In 1.16, both tellraw messages are always green, unlike how it says in the reproduction steps.
As a workaround, you can use
[{"text":"","color":"green"},{"selector":"@a"}]as a workaround, use @s[type=player]
The wither 1 effect applies damage if its remaining duration in ticks is divisible by 40.
If the entity doesn't already have the wither effect with a higher duration, the wither rose sets the wither duration to 40 ticks every tick, so the entity is tried to be damaged constantly.
You might need to enable the sendCommandFeedback gamerule.