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uyp

Assigned

No issues.

Reported

MC-207900 Summoning "dust" or "dust_color_transition" particles kicks nearby players when on a server Fixed MC-203745 Repeated teleport between dimensions causes the entity to duplicate on the client Fixed MC-168609 Terrain in the end not generating in certain regions Duplicate MC-161592 Entities lose their scores when switching dimensions Fixed MC-151316 "execute store" doesn't execute subcommands if nothing is stored Confirmed

Comments

You might need to enable the sendCommandFeedback gamerule.

Could you attach the json file?

Upload the crash report.

@unknown
@unknown made changes - 11/Apr/21 12:31 AM

Affects Version/s

Future Version - 1.17+ [ 19919 ]

 

Affects Version/s

 

21w14a [ 19912 ]

This probably happens because the server runs slower than the client, indicated by the ms ticks value on the debug screen being more than 50.

put the name between quotes

AgeLocked is a Spigot feature.

When teleporting to ~ ~-1 ~, the client doesn't receive absolute coordinates, but just the information to teleport 1 block lower.

When the player moves, the server clamps the y position between +-2*10^7, but the client doesn't know that.

When the player moves, the server clamps the y position between +-2*10^7, but the client doesn't know that.

players are added when joining or when their value changes

You accidentally reported this bug for the Java Edition.

Here is the Bedrock Page.

To switch dimensions, non-player entities are entirely recreated, but `@s` still targets the previous entity. (`@e` and the uuid select the new entity)

The two links are the same.

When you looked at the signs, I could see that the "Targeted Block" z-coordinates were 1 lower than what you used in the command.

Couldn't reproduce. Note that the spawn protection is disabled if noone is OP.

In the setPlacedBy method of net.minecraft.world.level.block.JukeboxBlock (mojang mappings),

an empty compound tag is created on the item stack that is used to place the jukebox.

It happens because the success of each command in the function is stored.

In 1.16, both tellraw messages are always green, unlike how it says in the reproduction steps.

As a workaround, you can use

[{"text":"","color":"green"},{"selector":"@a"}]