And it still happens if the armor stand is changed to other entities that can be hurt by players such as zombies and skeleton or even creakings created by spawn egg.
I am sorry.Maybe there is something wrong with my game or other things.I tried for more times,and this bug can not be reproduced again.Maybe I mistakenly reported it.
Emm.......In fact,I do not think it is a bug until I saw someone reporting that.And I think there will be more interesting if the bug will not be fixed.
Can confirm in 1.21.2
Can confirm.
Can confirm.
And it still happens if the armor stand is changed to other entities that can be hurt by players such as zombies and skeleton or even creakings created by spawn egg.
Can confirm.
You should plant it 2x2,just as the dark oak saplings.
Can confirm.
Can confirm.The creaking created by heart will reproduce what you say.And killing the creaking created by spawn egg will increment the statistic.
When I broke the heart,I can see the sensors was actived because of the heart block breaking.I did not reproduce what you say.
Can confirm.
I guess it works as intend.
You should put the creaking heart between the two logs to make it work.One log is on the heart and the other log is under the heart.
I think it will be more interesting if the pale garden will be generated bigger.
I used 64 fish but nothing happened.Maybe it exists.
To tell the truth,I have been thought that it is working as intend.Maybe it will be changed to sync to the Bedrock Edition.
I am sorry.Maybe there is something wrong with my game or other things.I tried for more times,and this bug can not be reproduced again.Maybe I mistakenly reported it.
Emm.......In fact,I do not think it is a bug until I saw someone reporting that.And I think there will be more interesting if the bug will not be fixed.
The link is here:
https://pan.baidu.com/s/1m5bG5KMukbK1aOM9obxEvg?_at_=1710234492850#list/path=%2F
It is tested that the versions influenced include 1.19.2、23w51b.I guess the bug has influenced more past versions.