mojira.dev
BDS-287

online-mode=false

With online-mode set to false my understanding is that a user should not need to log into xbox.  I've tested v1.8.0.24 for Windows and Ubuntu (on Debian) and found that I can only access the server if i'm logged into xbox.

Is that expected behaviour?

I haven't been able to test with client 1.8.0 as I don't see a way to disconnect my xbox id from it. yet....

Thank you

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Hi tim,

I believe that for the server to work at all both client and host MUST BE ON THE SAME VERSION. Try updating the client.

For the Online-mode=false issue, it shouldn't matter whether or not you are logged into Xbox Live or not. However, if you are not joining the server from your local network (LAN) then Minecraft will force you to use Xbox Live in order to join.

 

Good Luck!

Hi tim,

I believe that for the server to work at all both client and host MUST BE ON THE SAME VERSION. Try updating the client.

For the Online-mode=false issue, it shouldn't matter whether or not you are logged into Xbox Live or not. However, if you are not joining the server from your local network (LAN) then Minecraft will force you to use Xbox Live in order to join.

 

Good Luck!

Hi tim,

I believe that for the server to work at all both client and host MUST BE ON THE SAME VERSION. Try updating the client.

For the Online-mode=false issue, it shouldn't matter whether or not you are logged into Xbox Live or not. However, if you are not joining the server from your local network (LAN) then Minecraft will force you to use Xbox Live in order to join.

 

Good Luck!

19 more comments

I am just trying out Bedrock Server for the first time and am experiencing the exact same issue. Server and clients are on the same LAN, clients say sign-in is required.

Server is 1.16.201.2 for Linux

Clients tested are:
1.16.201 for Win 10 (from Microsoft Store)
1.16.201 for iPad

Let me know if I can provide any further information or do any further tests to help debug this.

I am just trying out Bedrock Server for the first time and am experiencing the exact same issue. Server and clients are on the same LAN, clients say sign-in is required.

Server is 1.16.201.2 for Linux

Clients tested are:
1.16.201 for Win 10 (from Microsoft Store)
1.16.201 for iPad

Let me know if I can provide any further information or do any further tests to help debug this.

Sorry, I believe this stems from a misunderstanding of how offline mode works. This issue BDS-5658 explains it.

Sorry, I believe this stems from a misunderstanding of how offline mode works. This issue BDS-5658 explains it.

Sorry, I believe this stems from a misunderstanding of how offline mode works. This issue BDS-5658 explains it.

tim

(Unassigned)

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